Hello. Help me write in C ++, otherwise I have been unable to do this for an hour.
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Does the code below work?
Z1 = Mesh->GetAnimInstance()->GetCurveValue("Curve");
If Mesh refers to the skeletal mesh component in the character class, I believe you have to use GetMesh() to access it.
Z1 = GetMesh()->GetAnimInstance()->GetCurveValue("Curve");
References :
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Thanks, you saved me. You are a true genius.
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