Had the same problem. Here’s what worked for me:
import unreal
from unreal import LevelEditorSubsystem
les = unreal.get_editor_subsystem(LevelEditorSubsystem)
les.get_current_level()
Had the same problem. Here’s what worked for me:
import unreal
from unreal import LevelEditorSubsystem
les = unreal.get_editor_subsystem(LevelEditorSubsystem)
les.get_current_level()