Is it possible to get the frame time from the last frame or alternatively the current fps with Blueprint? I need simply the numbers from the console commands ‘stat unit’ or ‘stat fps’.
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I am reasonably sure that there is a Get World Delta Seconds blueprint node. Failing that, the Event Tick event node has a DeltaSeconds paramater. DeltaSeconds is the that has passed since the last frame rendered. You can use this information, with a little math, to get the current frames per second.
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Thank you, I’ll gonna try that.
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