Get component by class, with components added to class inside an instance (UE5.1)

Hi,
I have a project where inside the construction script, i use the node “get components by class (Box collision)”. The problem is that if i create an instance (object) of that class and i place it in the world, and then i add a box collision component, the constructon script, trought the node “get components by class (Box collision)”, returns only the components there are in the class (without the components i added in the instance). How can i get the components added to the instance too?