get component by class, selecting wrong class

i just noticed some of my old blueprints are behaving unexpectedly but i’m not sure if it’s the correct behaviour

when i get component by class and choose camera component it seems to be picking up my cine camera component

i have both a camera component and a cine camera component on the actor, without adding tags to each the class doesn’t seem to differentiate with this method?

is this correct behaviour or a bug?