I’m searching a way to capture the location of colliding points for a box each tick.
Something like this:
The standard box component hasn’t a way of query the physx engine to get these informations, that are only available when an hit event occurs (OnComponentHit).
What I’m trying to get is query each tick the box component to get the location where the box are colliding at.
Is there a way to do it?
If nothing similar already exists, I can override the Box Component class, How can I query PhysX Engine to get these informations?
Thanks you in advance!!