It only seems to work in editor for some reason
I’m I doing something wrong?
EDIT: Standalone Mode in Editor works but not packaged
It only seems to work in editor for some reason
I’m I doing something wrong?
EDIT: Standalone Mode in Editor works but not packaged
Maybe something to do with path - when the game is packaged full path is different for each user.
I can find the packaged game path but I still don’t know how to find assets in packaged game cause I assume they are put in .pak files, and I don’t know how how to get assets from those.
What does this code even do?
Finds every assets that inherits this Blueprint and adds it to a list, so I can add and use extra blueprints that inherit this blueprint without having to manually add them to the base game and repackage the entire game each time.
Probably the assets are not packaged because they’re not explicitely referenced by other packaged assets. Check out packaging settings you can add paths to always include in packaging (something like “additional asset directories to cook”).