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Get Base Aim Rotation is not working in multiplayer

this is the things im getting the wierd thing is only player one cannot see other players rotation but for example player 3 can see player 2’s rotation

RPC the change to the server.

where can i changed that? sounds stupid i know but sometimes brain says no

Right after you add pitch input. Take the same axis value, pipe it to an RPC (run on server). Take the return and set the var.

sadly that didnt work. i did this

I’m doing mine in the character class. My anim bp is deterministic based on vars set and replicated in the character class.