I’m using the default RollingBall template, and I added the following to get my camera to rotate so I can view the environment:
And these are the default RollingBall controls:
So what do I do in order to have the ball roll in the direction I am looking using the camera?
Right now, it just rolls alone the x/y axis in a straight line no matter where I look.
I would like the controls to be very similar to that of a 3rd person game, where you can hold W and run in any direction just by rotating your camera.
I am very new to Blueprints so I absolutely have not even the slightest clue what I am doing.
Thanks!


