I try to use AssetRegistry to get assets in path. It working in desktop but in mobile it don’t working.
void AglTFBuilder::GetAllAsset()
{
FAssetRegistryModule& assetRegistryModule = FModuleManager::LoadModuleChecked<FAssetRegistryModule>("AssetRegistry");
IAssetRegistry& AssetRegistry = assetRegistryModule.Get();
AssetRegistry.GetAssetsByPath(TEXT("/Game/3D_Assets"), AssetList);
}