Get AR camera image always returns false in 4.25

Hi, thanks for this, I’ve also been using this material successfully, but instead of the changing the material settings I had Mobile HDR checked in project rendering settings and that seemed to work for me.

The only problem I had with this material was the UVs on newer IOS devices (iPhone8 & iPhone11) were not correct and caused the camera image to be flipped or stretched. Changing the device orientation to portrait also caused a similar problem.

Have you guys experiences these issues?