Get all actors of Class returning only local actors?

I updated today to find that my blueprints have now broken seemingly because of a bug with the “Get all actors of Class” node as the array seems to only return 1 value in a networked game. Am guessing that the 1 actor it returned was the local one. I have tested this with many different types of classes. Please fix this ASAP. Thanks

This only seems to be happening in my Gamemode class, I have no idea what’s going on with this. Any help is appreciated.

Nevermind I put a delay before the code and it now seems to be working