I updated today to find that my blueprints have now broken seemingly because of a bug with the “Get all actors of Class” node as the array seems to only return 1 value in a networked game. Am guessing that the 1 actor it returned was the local one. I have tested this with many different types of classes. Please fix this ASAP. Thanks
This only seems to be happening in my Gamemode class, I have no idea what’s going on with this. Any help is appreciated.