Hi all. I spawn on server ACharacter* Bot;
I want to GetAIController and then call “move to” function via c++
I want to do the same that in screenshot, can you help me please?
I tried Bot->GetAIController, but this function is doesn’t exist
Hi all. I spawn on server ACharacter* Bot;
I want to GetAIController and then call “move to” function via c++
I want to do the same that in screenshot, can you help me please?
I tried Bot->GetAIController, but this function is doesn’t exist
Maybe this will help:
AIController = Cast<AMyController>(GetController());
if (AIController)
{
:
}
thx, but I want to get AIController from my Bot variable, not from myself
I have classes derived from AAIController and others derived from APawn. During BeginPlay in the pawn class I use GetController to get the AIController for the given pawn, which does work. The same doesn’t work for you?