Hi, is there any way to get the reference of an Actor on the level? I’m looking to get testCube actor as a reference inside ThirdPersonCharacter.h
I have created a pointer in .h as image shows but there is not slot on the Details Panel to set to…
Hi, is there any way to get the reference of an Actor on the level? I’m looking to get testCube actor as a reference inside ThirdPersonCharacter.h
I have created a pointer in .h as image shows but there is not slot on the Details Panel to set to…
Update:
My error…
AThirdPersonCharacter has a blueprint subclass, so testCube is visible in this last subclass…
AThirdPersonCharacter → BP_ThirdPersonCharacter = testCube is on the BP Detail Panel…
AThirdPersonCharacter = testCube is directly on the Detail Panel…
Thanks anyway.
EditAnywhere should be BlueprintReadWrite, EditAnywhere