Get Active Sequencer to get current time

hi,
i have an LevelSequencerActor on my level with an animation

and what i try to achieve is From my Actor C++ class, i try recieve the event from the sequencer when is focused i think is (OnActivateSequence())
and to get the current time of the sequencer and bind the onStopEvent and OnGlobalTimeChanged()
it is possible ?
and how ?

Thank you very much for your help.
Best Regards
Daniel

Hi @dpotuznik ! Do you find solution since ? I try to achieve almost the same goal

Hello,

Sorry I can’t remember,
it’s been 3 years, can you tell me what you’re trying to do?
It can help me to search on witch tool i tried to use this function.