hi,
i have an LevelSequencerActor on my level with an animation
and what i try to achieve is From my Actor C++ class, i try recieve the event from the sequencer when is focused i think is (OnActivateSequence())
and to get the current time of the sequencer and bind the onStopEvent and OnGlobalTimeChanged()
it is possible ?
and how ?
Thank you very much for your help.
Best Regards
Daniel