So I was wondering if there was a way to give or get a unique ID to/from all the players connected to the server.
I have this: (Concept)
From what I understand though, “Player Index” only works with LOCAL multiplayer, and that is not my intention.
So I was wondering if there was a way to get some sort of netID? Or something unique to the player when they connect? Or if I could create one in the construction of a player?