Hi everybody, I used “Take High Res Screenshot” to take a screenshot I want to use as a thumbnail in a couple of blueprints. The problem is that I’m not able to get the asset from its path. I’m using “Screen Shot Dir” that seems to be the right path but when I try to “Get Asset by Path” it returns 0 elements and can’t find my image saved there.
Am I doing it the wrong way? How can I use a saved screenshot as a Texture2D in blueprints?
Thanks.