Hello everyone,
I’m a total newbie with a simple problem that I can not figure out.
The situation:
I’ve been tasked to explore the option of building an interactive brochure. My idea was to scatter clickable widgets around the product ( see screenshot ) to trigger an animation ( open the two doors in the front, which Ive done using an actor blueprint )
What I’ve done:
Set up an actor blueprint with a custom event that, ideally, triggers the timeline.
Made a widget with a button that should trigger the custom event in the blueprint above.
And here is the point where I’m stuck. I want to have a lot of those widget buttons that can trigger all kinds of animations, but I don’t know how to connect the “On clicked” even from the widget to the custom event of the Doors-actor.
It’s probably very easy, but I have NO experience, youtube is confusing, and Reddit is being less than helpful.
Thanks in advance.


