Gerstner Wave Material Function and Tutorial Livestream

Hi guys

just did my first live stream where I showed how you can implement gerstner waves.

Here is the link to the material created in that video. Feel free to modify/improve on it.

Also you can give me feedback and requests through twitter if you’d like to see more things like this.


Hey Dokipen,

Thanks for the great tute, this is exactly what I need for a specific feature in my game :slight_smile:

This is fantastic! Could this be used to get some buoyancy on the water? Or is it purely graphics only?

any way to actually make big waves, so it looks like a real ocean?