First , I can’t speak English so I’m using Google Translate
I was studying the difference between “Geometry” and “Static Mesh”
Many people said that the key difference is "performance
So I wanted to experience it myself, if it really makes a difference
In my experiment, I created 1000 actors each and compared them.
[The actors are all overlapped.]
Experiment with Geometry
GPU usage rate - 52%
Experiment with Static Mesh
GPU usage rate - 99%
The result was that the Geometry went more smoothly…
Is my experiment wrong? Maybe it’s wrong to overlap?
Why did this result come out?
I want to know the difference in performance between Geometry and Static Mesh …
Thank you for reading this far:(