Once in a while, I try using geometry on some of my shapes and it doesn’t do anything, the arrows there but when I try to extend a face or move a polygon, nothing happens, does anyone know why that is?
can you take a screenshot the next time it happens?
Hello Gigasoft,
I would like to get some more information from you.
1.) Can you reproduce this issue in a new project?
2.) Can you link a screenshot of this issue?
3.) Is this after you have converted BSP’s to Static Mesh’s?
4.) If you would link me your DxDiag.
Let me know the answers to these and I will continue to investigate this issue at that time.
Thank you,
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This has happened before in another project
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screenshot wouldn’t show my issue so I created a video here
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I never converted to a static mesh yet
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I know all my specs on my system, what do you need to know? Or do you need the dxdiag info?
Hello Gigasoft,
I took a look at your video. This is a strange issue. I created a blank 4.9 and added a box BSP brush to the scene. I saw the same thing you did when adding your second cube. I was able to edit the BSP without any problem.
I have a couple of troubleshoots for you to try.
1.) If you replace the material you have on the bridge with the standard world grid material does this fix the issue?
2.) Yes, if I could get your DxDiag then I can cross reference for issues reported with your computers specifications.
3.) Does this happen in other versions of the engine? Can you reproduce this in 4.8.3?
Thank you,
Hello Gigasoft,
I haven’t heard from you yet. I was wondering if you had a chance to troubleshoot this issue using the above mentioned steps?
Please let me know if you are still experiencing this issue.
Just found this thread. Yes, this is happening on 4.10. Been trying to move a face for over an hour. About to start a whole level over again because 3 of my main BSP’s are dead in the water…Anyone figure out why this is happening?
Hello raymondlee306,
I will extend the same questions to you as I asked Gigasoft.
1.) Can you link me your DxDiag?
2.) Does this happen in a blank project in 4.10?
3.) Does this happen in an older version of the engine?
4.) Can you link me a couple of screenshots illustrating this issue along with reproduction steps.
After I have this information I will investigate this issue.