I am learning the basics of geometry in Unreal. I have a cube split 2 ways, when i grab one of the faces (of the new split) the new created splits come up with it.
I only want to bring up one section of the split. I don’t want to bring the rest of all the new split parts with it, hope I’m explaining this accurate enough.
So once I’ve split an object, how do I only bring up one individual section of it without bringing all the other split parts with it?