Geometry script, issue extruding a plane

Extruding a plane doesn’t work properly (offset in Z), using UE 5.0.3, am I missing something or is this a bug? @rmsEG

the BP screenshot has a 90 degree rotation around X in the AppendRectangleXY function, and the extrude direction is (0,1,1). When I do this, I get the result below… (my extrude is 100 instead of 10 though). This is the correct result - the rotation around 90 means the plane is pointing sideways, then extruding in (0,1,1) direction is +z and +y

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Ahhh, I mistakenly had 1 into the Z extrude direction even though I only wanted to have 1 in Y, sorry to have bothered your for this, I should have seen it. Thanks for the quick reply!

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