Hello there,
Any clue why I have a weird bending when apply through timeline?
I have successfully applied an animated twist here: https://youtu.be/-91xwbTaw74
Here is my target bend of 90° applied at construct:
Here is though a bending of 1° for 3sec with a sin curve (same mesh/settings as the working example from my video):
Not sure what black magic make twist seamless but bending offset
Here most of my code: