I have some Geometry collections - when I place them on the level straight from the content browser they interact with force fields as expected however as soon as I put them inside a BP as a component they no longer take any effect from force fields.
I have copied all the settings from the level versions to the BP versions and side by side - one the ‘straight’ version interacts with the fields and the BP versions do not.
All collisions are enabled etc
Not sure if this is a bug but I cannot get it to work as expected.
Also - as soon as I try to set ‘enable physics’ at runtime on any component GC - the game instantly crashes every time.
And - additional question - is there any way of making Geometry collection parts move/simulate in slow motion without slowing down the rest of the game speed?