Geometry Collections are not working as expected in 5.1/5.2 projects. Have tested on both and fresh projects.
-Trying to set rest collections on Blueprint Geometry Componants crashes the engine as soon as they are called.
- And ‘Set Rest Collections’ on Geometry componants does not work at all and does nothing when called. Debugging this - rest collections variables are being passed to the node as expected but they seem to do nothing.
This issue has been posted multiple times over the last year but no answers/solutions. have reported these as bugs but no fixes as of yet.
Does anyone have any solution to this? My game uses a ton of destructables, since migrating away from chaos my game is at a standstill now.