I am using UE “4.26.0 Preview 1”, which is installed from the marketplace.
As i create a Geometry Collection through the Chaos Fracture Editor in UE, the created Geometry Collection does only collide with the floor and the wall (see pictures).
Does anybody know how to fix that?
I believe this was answered:
be sure to check the example map, it explains most of the features.
The “StaticMeshSimulation” Component doesnt do they job either way. If added to the geometry collections or added to a static mesh, it has unfortunately no effect.
it may have changed since 4.23 but I would still double check the Chaos Example project to be sure it’s not a mistake.
I checked the Chaos Example, it is only available for 4.25.Besides that, there are no any other tips.