Hi,
I am using geometry cache to change the mesh whenever a character hit the box. I can see the collision primitive of the mesh getting bigger as I add more frame to it, although I get not visuals.
Does anyone know how to fix it?
Hi,
I am using geometry cache to change the mesh whenever a character hit the box. I can see the collision primitive of the mesh getting bigger as I add more frame to it, although I get not visuals.
Does anyone know how to fix it?