Generic USB controller button don't respond when the axis stick is in use

I have a Generic USB controller setup using the rawinput and the bindings. Everything works individually, but when I use either of the analogue sticks and push a button at the same time the action event no longer fires.

This is using the default twinstick demo. Any ideas what could be causing this?

I can confirm this work fine in 4.25 with that plugin for simultaneous axis & action mapping; with a knock-off xbox controller.

Do you perhaps have more than 1 device? As in, another controller / flight stick / wheel hooked up?

Fresh out of ideas so I’m wondering whether something else is consuming input as your setup seems to be spot on.

Is there a reason why you’re skipping Axis Properties 0 in RawInput? Esoteric controller?

I’ve just upgraded to 4.26.1 and then had it crashing but after deleting half the folders it all seems to be working correctly. Thanks for the tip. It’s only taken my 2 days to get it working.

No reason for skipping Axis Properties 0 in the just need to readdress and sort it out. I’ve not been looking at UE long so just getting my head around it… I’m spending 90% of my time on google :slight_smile:

Thanks. I’ve just upgraded to the latest version to give that ago (4.26.1). I’m using a Stadia controller. It works fine in Windows so lets see what happens :slight_smile: