First off, thank you for your blueprint offering, it is helping me out a ton for a project I have been trying to get started that allows for 4 teams in multiplayer. My question if anyone has looked into it is can I limit certain character skins to a specific team?
For example in regular deathmatch the user can play as any skin.
In Team deathmatch only Team 1 can use Skin A, B and C | Team 2 can use Skin D, E and F | Team 3 can use Skin G, H and I | Team 4 can use Skin J, K and L
Would I add to the team deathmatch blueprint? Sorry if this is a basic question as to where I should start the blueprint coding but the blueprints still confuse me a bit and I am trying to get an idea as to where I should start looking to modify the work flow. So far I have tried to make educated guesses as to what and where to modify and it has not gone well.
Thanks