A sale is planned in the future, but I don’t exactly know when. Up to Epic.
Significant bug found, it seems like hosting a game through the menu in the most recent version causes flipped connectivity. Meaning if you set to Online you’ll be hosting in LAN mode and vice versa.
Luckily the fix is simple. In GenericShooter\UI\Menus\HostGame\WB_HostMode in the Event Graph, change this == node check to 1 instead of 0.
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