Hi ,
First off thank you for your Generic Shooting project. I bought it in the mind of learning its Networking and implementing that in my own game (networking resources on UE4 is very scarce…) and I’ve been really excited to see your awesome game!
I was hoping if you could help me with networking; I’m fairly new to UE4 so I’m not sure if I’m missing something.
When I package the game (with 4.8.1, shipping/development, 32/64-bit) and try multiplayer with another friend in another network, we can’t find each other’s games.
This is what I’ve tried:
-Tried from 4 different networks/computers but nothing appears in Join Game
-Used Hamachi and host through LAN, also nothing
-Only thing that can connect is locally on the same computer
-All port forwarded 7777 and 27015
Interestingly the exact same thing happens for UE4’s Multiplayer Shootout example game; I’ve tried almost any info there is online for ue4 networking, to no avail. I think I’m missing something crucial and simple that a new guy like me just doesn’t see. Might you know what I’m doing wrong?
Thanks!