I have been trying to make procedural biomes, ponds, forests etc over a large area, but every tutorial needs a premade spline. To bound the area it needs to be a circle.
I know Iām reviving this, but just in case anyone else comes across this like I did, the Create Spline node creates the spline in the index-order of the points passed to it. You can visualize this with the Visualize Attribute node, setting the Attribute Source to $Index.
And lastly, something that looks a lot more familiar to most of us, this is the points sorted by density. While it looks like chaos, we can still see that the spline is being created in index-order.