Generating all dSYM file and app bundle in each compile (slow compile time)

Hi I am using M1 Pro macbook for source code based UE4 4.27.
(RAM 32GB, SSD 1TB)
When I compile with single change on cpp file with VSC, each compile time takes 60~90sec.
I checked the message log which is like below.

Running Mono...

Found mono via known Mono.framework path
Running system mono/msbuild, version: Mono JIT compiler version 6.12.0.122 (2020-02/c621c35ffa0 Wed Feb 10 00:51:43 EST 2021)
~/Development/UnrealEngine/Engine ~/Development/UnrealEngine/Engine/Binaries/Mac
Using 'git status' to determine working set for adaptive non-unity build (/Users/sng/Development/UnrealEngine).
Waiting for 'git status' command to complete
Building BuildEscape_vr2Editor...
Performing 46 actions (8 in parallel)
Copying RadioEffectUnit.component to app bundle
[1/46] Link UE4Editor-BuildEscape_vr2-5757.dylib
Fixing dylib dependencies for UE4Editor
Generating UE4Editor-BuildEscape_vr2.dSYM
Generating UE4Editor-UnrealEd.dSYM
Generating UE4Editor-ToolMenusEditor.dSYM
Generating UE4Editor-ClothingSystemEditor.dSYM
Generating UE4Editor-EditorInteractiveToolsFramework.dSYM
Generating UE4Editor-CollisionAnalyzer.dSYM
Generating UE4Editor-PropertyEditor.dSYM
Generating UE4Editor-LogVisualizer.dSYM
Generating UE4Editor-Documentation.dSYM
Generating UE4Editor-ReliabilityHandlerComponent.dSYM
Generating UE4Editor-BlueprintNativeCodeGen.dSYM
Generating UE4Editor-Merge.dSYM
Generating UE4Editor-UMGEditor.dSYM
Generating UE4Editor-AudioEditor.dSYM
Generating UE4Editor-MainFrame.dSYM
Generating UE4Editor-DetailCustomizations.dSYM
Generating UE4Editor-GameplayTags.dSYM
Generating UE4Editor-AudioMixer.dSYM
Generating UE4Editor-AITestSuite.dSYM
Generating UE4Editor-NonRealtimeAudioRenderer.dSYM
Generating UE4Editor-VREditor.dSYM
Generating UE4Editor-UMG.dSYM
Generating UE4Editor-CinematicCamera.dSYM
Generating UE4Editor-Landscape.dSYM
Generating UE4Editor-MaterialUtilities.dSYM
Generating UE4Editor-PluginWarden.dSYM
Generating UE4Editor-Sequencer.dSYM
Generating UE4Editor-ViewportInteraction.dSYM
Generating UE4Editor-MovieSceneTools.dSYM
Generating UE4Editor-SourceControl.dSYM
Generating UE4Editor-Kismet.dSYM
Generating UE4Editor-SoundFieldRendering.dSYM
Generating UE4Editor-MeshPaintMode.dSYM
Generating UE4Editor-GraphEditor.dSYM
Generating UE4Editor-MaterialShaderQualitySettings.dSYM
Generating UE4Editor-MeshPaint.dSYM
Generating UE4Editor-TranslationEditor.dSYM
Generating UE4Editor-KismetCompiler.dSYM
Generating UE4Editor-InputBindingEditor.dSYM
Generating UE4Editor-LocalizationService.dSYM
Generating UE4Editor-BlueprintGraph.dSYM
Finalizing app bundle: UE4Editor.app
[46/46] UnrealBuildTool.exe BuildEscape_vr2Editor.target
Total time in Local executor: 47.31 seconds
Total execution time: 56.18 seconds

It regenerate all dSYM files and finalize app bundle. I think it caused slow compile timeā€¦
Can anyone help for the solution?

Thanks.