Generating a dungeon in UE5

Hey, on the same boat as you, didn’t manage to figure it out yet. Especially the “create a corridor” function with the 4 nodes going into it elude me, I have no idea where they should connect inside the function…


I assume you mean this overlap? I have NO idea if this is correct lmao, tell me if you can figure it out! Or hopefully someone smarter saves us…