…
No third party libs needed to be built locally
********** SUCCESS ****************
Setup successful.
./GenerateProjectFiles.sh
Attempting to set up UE4 pretty printers for gdb (existing UE4Printers.py, if any, will be overwritten)…
updated UE4Printers.py
no ~/.gdbinit file found - creating a new one.
Setting up Unreal Engine 4 project files…
Fixing inconsistent case in filenames.
Setting up Mono
./…/…/…/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj: error : /home/pepe/gitdwn/UnrealEngine/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj: Input string was not in a correct format.
Cannot open assembly ‘./…/…/…/Binaries/DotNET/UnrealBuildTool.exe’: The directory or file does not exist