I’ve tried all sorts of components in Visual Studio 2017 but I keep getting this error. I even reinstalled Visual Studio to be sure.
As far as I can tell namespace “Windows” should be in the Windows 10 SDK which is installed (10.0.17763.0). Is there a component I am missing? Can anyone help me debug this problem?
Setting up Unreal Engine 4 project files...
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\Microsoft.Common.CurrentVersion.targets(
2110,5): warning MSB3245: Could not resolve this reference. Could not locate the assembly "Windows". Check to make sure
the assembly exists on disk. If this reference is required by your code, you may get compilation errors. [C:\Developme
nt\UnrealEngine-4.23.0-release\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
Platform\HoloLens\WinMDRegistrationInfo.cs(67,30): error CS0103: The name 'Windows' does not exist in the current conte
xt [C:\Development\UnrealEngine-4.23.0-release\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
Platform\HoloLens\WinMDRegistrationInfo.cs(70,62): error CS0246: The type or namespace name 'Windows' could not be foun
d (are you missing a using directive or an assembly reference?) [C:\Development\UnrealEngine-4.23.0-release\Engine\Sour
ce\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
Platform\HoloLens\WinMDRegistrationInfo.cs(71,59): error CS0246: The type or namespace name 'Windows' could not be foun
d (are you missing a using directive or an assembly reference?) [C:\Development\UnrealEngine-4.23.0-release\Engine\Sour
ce\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
Platform\HoloLens\WinMDRegistrationInfo.cs(75,67): error CS0246: The type or namespace name 'Windows' could not be foun
d (are you missing a using directive or an assembly reference?) [C:\Development\UnrealEngine-4.23.0-release\Engine\Sour
ce\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
Platform\HoloLens\WinMDRegistrationInfo.cs(33,29): error CS0246: The type or namespace name 'Windows' could not be foun
d (are you missing a using directive or an assembly reference?) [C:\Development\UnrealEngine-4.23.0-release\Engine\Sour
ce\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
GenerateProjectFiles ERROR: UnrealBuildTool failed to compile.
I have the following Visual Studio components installed:
[SPOILER]
"Microsoft.VisualStudio.Component.CoreEditor",
"Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.VisualStudio.Component.Roslyn.Compiler",
"Microsoft.Component.MSBuild",
"Microsoft.VisualStudio.Component.Static.Analysis.Tools",
"Microsoft.VisualStudio.Component.Roslyn.LanguageServices",
"Microsoft.VisualStudio.Component.PortableLibrary",
"Microsoft.Net.Component.4.6.1.SDK",
"Microsoft.Net.Component.4.6.1.TargetingPack",
"Microsoft.Net.ComponentGroup.DevelopmentPrerequisites",
"Microsoft.Component.ClickOnce",
"Microsoft.VisualStudio.Component.SQL.CLR",
"Microsoft.VisualStudio.Component.VisualStudioData",
"Microsoft.VisualStudio.Component.TextTemplating",
"Microsoft.VisualStudio.Component.ManagedDesktop.Core",
"Microsoft.VisualStudio.Component.ManagedDesktop.Prerequisites",
"Microsoft.Net.Component.4.TargetingPack",
"Microsoft.Net.Component.4.5.TargetingPack",
"Microsoft.Net.Component.4.5.1.TargetingPack",
"Microsoft.Net.Component.4.5.2.TargetingPack",
"Microsoft.Net.Component.4.6.TargetingPack",
"Microsoft.Net.ComponentGroup.TargetingPacks.Common",
"Microsoft.ComponentGroup.Blend",
"Microsoft.VisualStudio.Component.EntityFramework",
"Microsoft.VisualStudio.Component.Debugger.JustInTime",
"Microsoft.VisualStudio.Component.NuGet",
"Microsoft.Net.Component.4.6.2.SDK",
"Microsoft.Net.Component.4.6.2.TargetingPack",
"Microsoft.VisualStudio.Workload.ManagedDesktop",
"Microsoft.VisualStudio.Component.VC.CoreIde",
"Microsoft.VisualStudio.Component.VC.Redist.14.Latest",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.Graphics.Win81",
"Microsoft.VisualStudio.Component.Graphics.Tools",
"Microsoft.VisualStudio.Component.VC.DiagnosticTools",
"Microsoft.VisualStudio.Component.Windows10SDK.17763",
"Microsoft.Component.VC.Runtime.UCRTSDK",
"Microsoft.VisualStudio.Component.Windows81SDK",
"Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Win81",
"Microsoft.VisualStudio.Component.DiagnosticTools",
"Microsoft.VisualStudio.Component.Windows10SDK",
"Microsoft.VisualStudio.Component.NuGet.BuildTools",
"Microsoft.VisualStudio.Workload.NativeGame"
[/SPOILER]