Removing the enviroment variable for VS 2012 does not change anthing …
I installed now VS 2013 ultimate (registered, no trail version). I have now all the needed registry entries, but i still get the same error!
Edit: After investigating the .bat structure i edited the “GetVSComnToolsPath.bat” (because it created the error) and set the path manually to the right directory. Running the “GenerateProjectFiles.bat” now generates a new error:
Setting up Unreal Engine 4 project
files… Der Befehl “msbuild” ist
entweder falsch geschrieben oder
konnte nicht gefunden werden. (German for: The command “msbuild” is written incorrectly or has a typo or cannot be found)GenerateProjectFiles ERROR:
UnrealBuildTool failed to compile.Drücken Sie eine beliebige Taste . . . (Press any key to continue…)
Edit 2: when opening “UnrealBuildTool.csproj” in VS2013 i can compile it without any problems when selecting “debug” (see → link )… but i dont know what development folder he means in his solution.