Generated Dynamic mesh doesnt spawn

Hello!
I’m trying to spawn a Generated Dynamic Mesh Actor using blueprints, but it doesn’t show up. if I spawn an actor with the usual static mesh instead, then everything works correctly.


Here is spawns actor with static mesh instead:

I spawned dynamic meshes using psg earlier, and the problem was solved with the “no merging” parameters, which allowed the generation script to be executed during spawn. Perhaps there is a similar problem here?

If i add it like child actor, it spawns only if i move room separate from level: