Hello!
I made a generator of ceilings. It is an actor of this type: A Generated Dynamic Mesh Actor. Is there any way to spawn the generated dynamic meshes using PCG?
What i tried:
- Just spawn a dynamic actor inside the PCG graph. Does not work. Screenshot 1 shows the “Mesh” debug, screenshot 2 shows only “Spawn Actor” (it shows that nothing will spawn)
- Attach the generated dynamic actor in a regular actor as child actor and spawn it in PCG graph. Does not work.
- Spawn these two actors inside the pcg of the actor of the room, not the graph. Does not work. Screenshot 3.
If I transfer both actors to the level manually, they are rendered (proof screenshot 4)
Ordinary actors will spawn this ways, that means code is correct (proof screenshot 5)