Generate UV with Blueprint

I figured out that you can make UV for static meshes with Blueprint editor utility. I made a simple blueprint for it
you can check it from the link

[GitHub - vahabahmadvand/EditorUtilites: A simple editor blueprint to make UV for static meshes

](GitHub - vahabahmadvand/EditorUtilites: A simple editor blueprint to make UV for static meshes)

This is pretty cool, thanks for sharing Vahab!