Generate Overlap Events turn off/on

How can i manually change Generate Overlap Event (checkbox)?
Is there a way to turn off/on Generate Overlap Event, on button click inside blueprint event graph?
So that when i press button it goes on, when button released it goes off again and so on…
I am trying to change primitive component generate overlap event, but cant find reference to it.

For your component, you’d want to Set GenerateOverlapEvents.

well, that was easy, thank you!

How to do this in C++?

mesh->SetGenerateOverlapEvents(false);

Does something like this exist for individual bones of a skeletal mesh? I haven’t found anything about it yet, so it doesn’t seem like it?