Generalist Programmer Needed

Overgrown Studios is currently seeking a full-time generalist programmer for the in-development game, Farm Folks. This will be a full-time paid position with high quality expected.

Requirements:

  • Multiple years programming experience (in any language)
  • C++ experience
  • Demonstrated Experience with UE4 (sample required)
  • Capable with Blueprint
  • Love of casual and simulator style games
  • Passion for gaming
  • Willing and eager to work WITH the existing team in order to achieve the core project deliverables
  • Pragmatic approach to programming with regards to shipping complex projects in a timely fashion
  • Strong desire to succeed and willingness to collaborate and communicate

Bonuses:

  • Previously shipped game (indie or otherwise)
  • Strong troubleshooting skills
  • Independent (don’t need to be micro-managed)

Do Not Apply If:

  • You are an outsource/team
  • You’re just looking for a paycheck
  • You have no interest in casual/cutesy games
  • You are not a programmer (please no offers from artists/composers/translators/etc.)

Project Breakdown:

Farm Folks has been previously worked on for over a year and a half. We have a strong team of talented individuals, including an incredible 3D artist/animator, our story writer, and team leader. All of us have a deep love and passion, not only for this game in particular, but the genre as a whole (casual games and farm sims). We have every desire to create a deep, story rich game with strong elements of retention and a solid gameplay loop.

We are looking for a generalist programmer who will fit in with our group and help us make our game into reality. Understand that this is a serious project with every intent to ship a quality product.

Information about payment and rates can be discussed once we are contacted.

Contact:

If this project sounds like something you would like to be a part of, please use one of the following forms of contact:

Email: [EMAIL=“”]

**Discord: **#

Hey there @anonymous_user_7c457715 I understand you aren’t interested in working with a team of artists on Farm Folks, but if that changes in the future, we’d be a great fit for this project as developing code is right up our alley. Cheers!

Sent an email! Hope we can chat a bit