is a dupe of a question asked in the Blueprint Scripting section.
issue also appears to be similar to an [issue][1] another user was experiencing
(applicable versions 4.14, 4.13.2 and 4.12.5)
By “General widget elements”, I mean: Border, Button, Check Box, Image, Named Slot, Progress Bar, Slider, Text, Text Box
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Create a new Widget blueprint in a brand new empty project (or an old, populated project of any type).
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Add something (could be a button, text, overlay, border, or seemingly anything) to a panel (horizontal/vertical box, canvas, etc.). In example I’ll keep the default canvas and add a Border to it.
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Set the border’s Render Transform “Translation” to X 1000. (Upon doing you’ll see the border offset from its default position.)
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Click and hold RMB and drag to the left in an attempt to get a better view of the offset border
As you do step 4, keep an eye on both the original position (indicated by 8 dots delineating the size of the border) and the offset position of the border. You will see that the offset border will be rendered invisible in proportion to the original that leaves the designer view.
seems like a bug to me, but maybe it’s as designed. If is as designed, could someone tell me how to make it not do that? It makes editing/animating really cumbersome. Thanks!