As a former C++ developer (It was many years ago) and after having finished my first toy project-game (Baby Wooden Games) using just blueprints, I feel the need of going deeper into UE4 and I was wandering if there is any video series wich explains the engine architecture (from the very core to the package). Also I’ve been looking for some video series or tutorial about C++ advantages vs BP (apart from the obvious ones) wich covers the C++ and BP’s integration too, I’ve only been able to find some surface-scrapping tutos or videos oriented for people who doesn’t know anything about C++…
So, what would be the best place to start with to understand UE4 Architecture & C++ integration in general BP projects?
Thx