I have a random error that doesn’t happen too often but occasionally, I’m loading my saved character’s position in beginning of a level, and it teleport the character to world location 0,0,0 it seems. I think I’ve set up saved system correctly and when it works everything is loaded perfectly. Since the setup is a bit complicated so I’m not loading the full blueprint setup here just for now, but I do want to ask in general something like this to happen, where should I be looking for issues? Thanks!
I know it sounds obvious, but in general you should be looking what’s happening before you save and after you load.
Print out that location vector whenever you save or load. In the case of printing when saving, print the variables of the SaveGame, not what you think you just saved to them.
Also make sure you aren’t saving over anything. Go to your save games and check the time where you saved them- ensure that lines up with when you saved it.
C:\Users\{USERNAME HERE}\AppData\Local\{PROJECT NAME HERE}\Saved\SaveGames