Hey,
I am planning a character and i would like to give her some wide clothing. First of all i am wondering if that is possible in general, because i could not find game characters featuring wide clothing, so do you know any examples? Also the clothing will be layered, there will be a skirt and than a coat on top of it. Also i am planning to use cloth simulation also for the Hair. Now i made a test character and as i expected, stuff is intersecting each other. So the question is can i have multiple parts of clothing that collide with each other? Next thing is, i really dont want it to collide with the skin, so i think i need to make the physics asset much more detailed than the auto generated, is that also possible, to add more spheres to it?
Greetings