You’re right, I’m used to Unity, and I just realized that the axes are the same in Blender as in UE4, which is cool because that was a problem with Blender and Unity. So this is actually a good thing, one less step for me to do in order to import
You’re right, I’m used to Unity, and I just realized that the axes are the same in Blender as in UE4, which is cool because that was a problem with Blender and Unity. So this is actually a good thing, one less step for me to do in order to import