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CORE MEMBERS
Vicki Barglik - Art Director / 2D Character Artist / Project Manager
Haw Chan - Programmer / Tech Artist
Tristan Kevin Laskowski - Hard Surface Modeller
Shueb Islam - VFX Artist / Sound
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FREELANCE
Cleo Edwars - Music Development
Gabriel Cingel - Lighting Artist / Blockout
Gabriel Monteiro - 3D Character Modeller
Laurelynn Austin - Environment Concept Art
Emi P - Environment Concept Art
Jacob Challis-Wagstaff - Texture Artist
Jericho Posadas - Animation
Fred Austin - Animation
Philipp Canales - Foliage / 3D Artist
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SYNOPSIS
Stylised / Low-Poly / Open-World / Puzzle / Ambience / Third-Person
With the One World out of balance, you must traverse the True World and the Other World, as the Gemini God’s two worldly existences, to collect the fallen constellations of the Zodiac. Using all of the different Zodiac abilities, you solve puzzles to explore the ruins of the One world, and return it to harmony.
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Hi Gemini Game concept artist here!
I present some beginning concepts of the playable character: Gemini!
Above are some silhouette thumbnail sketches of what the character could potentially look like…
I took some of the more interesting silhouettes and added detail, but we decided on a more simple look in the end!
One of these cute designs caught our eye! Which do you think it it will be? (Find out in the next episode… dun dun dun! lol)
See ya!
Thanks for tuning back in to the second episode of the Gemini Project lol
We left off on a cliffhanger - what will the main character look like?
Well here he is!
Gemini is the main character of the game, and will be playable in both versions of the One world and distinguishable due to colour variations! We also want the head piece to have a gradient of opacity like in the original chibi design as well as some cloak details :3
I wanted to explore the colour possibilities below first…
Take notice of the very cool rune/pattern details i added to the scarf and cloak! I’m undecided on which i like best… HELP! lol
The takeaway from the people around me was that the more vibrant colours were more popular, so i did some more colour studies! Favourites?
All in all, were still unsure… We want the character to fit in with the world while standing out! Maybe the final colours will only be decided when the world design will come together?
Stay tuned for Gem boys turn around!
Byeeeee!
1 Like
WELCOME BACK!
Exciting progress!!!
With the help of Mr. Gabriel Monteiro, Gemini is slowly becoming his 3D self!
I did have a bit of things for him to edit though!
And he delivered, the absolute king!
Obviously i am never satisfied LMAO and gave him more things to change…
Gab the legend responds with beautiful edits!
AAAA IT LOOKS SO GOOD! crazy to see your work come to life!!!
Love u Gab ur the best
Look forward to more edits!!
Laters!
1 Like
3D CHARACTER UPDATE!
Gab did a bit more to the cloak thats worth showing!
He started retopologizing the model
But we did ask for even less polys…
ITS COMING ALONG!
YAAYYYY
2 Likes
Be prepared for yummy trousers…!!!
They look so good no?? Ty !!
2 Likes
YOU
ARE
NOT
PREPARED
FOR
THIS
Literally.
I went WILD when i saw this omfg
Gab is a god omg
im crying its so pretty - and the sparkles on the head piece scarf
3 Likes
Hi hi!
So, Gemini will have abilities he’ll be able to unlock… and I drew up some quick motions for the look of the animation of each of these abilities
There is a Charged jump (Libra)
A Directional Charge Attack (Aries)
A Shooting Ability (Sagittarius)
Im not sure about the logistics of charging/plunging into a breakable rock with your face and about the way Gemini looks when shooting… but thats for future me to worry about LOL
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Helluu!!!
Ive been working on some plants for the foresty area of the map!!
What do you guys think?!
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Hey hey hey is me again uwu
I wanted to show off how I got to the stage of the final logo design!
Initially I wanted something that maybe encompassed the Gemini sign and the idea of the two worlds… so i came up with these…
And I finalised one of the designs we liked…
But ■■■■. It wasnt it. The genini sign looked more like a 2 than the the sign and the vibe was just so old fashioned looking…
Back to the drawing board!
I tried some looser and modern fonts, but nothing was sticking…
UNTIL!!!
I tried incorporating those runes from Gemini’s clothes that i designed earlier - like with the squares and lines - and we liked it soooo much! I think it turned out so good!
I finalised it in indesign and voila!
The title logo :DD
YAY!
1 Like
Hey there @anonymous_user_a77b2ef61,
Hope you’re doing well.
Loving all the updates! I had to go through and individually load some of the images for some reason but they definitely show the full story here. The character design is absolutely brilliant and adorable(?).
Will there be any gameplay footage anytime soon?
Hi There :DD
Thats so weird…
I wanted to reupload the images but it seems i cant edit the older posts… and because theyre pngs with white drawings, they look like white boxes due to the ‘system’ edits… :C how can i fix this?
Thank you so much!! Im so happy u like the deign <3 And there will definitely be gameplay footage soon - probably sometime next week!!
The best way to probably get rid of the white boxes would be to replace the images if you have the pictures still
Great thread, love the look of the character.
In regards to the PNG I am just testing the link from the images for you, might be best to save as JPEG, maybe a moderator can allow you access to edit your thread.