72 million polys!? That’s so wild to think about because this render looks so beautiful yet I never would’ve thought the poly count was that high. It looks really clean and almost like the real thing right before me. How long did this take to create?
haha thanks! I’ve been building a workflow specifically for PCB based stuff so this particular one took around 2 days to do, the first pass at the workflow took about a week.
Those PCB channels and solder pieces push the polycount up haha